
#include "CSeviceJob.h"


CSeviceJob::CSeviceJob()
{
}

CSeviceJob::~CSeviceJob()
{
    delete m_BaseSevice;
}



void CSeviceJob::Run(void *ptr)
{
  char *lpJobData = (char *)ptr;

  m_BaseSevice->doHandle(lpJobData);
  
  
 // delete lpJobData;
}